See What I Can Draw!

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Sep 4

HELP WANTED! I have an opportunity to hire a comic artist or two.

cdowd:

HELP WANTED!
I have an opportunity to hire a comic artist or two. Please send a link to your portfolio and your page rates to charlie at cdowd dot com , subject line ARTIST PORTFOLIO.  I have a gmail filter set up that will store all of your submissions, so please follow the directions. I’ll ignore links posted in the comments.

Specifically we need someone with a “cartoony” style to pencil/ink a few pages. Short term project. Work for hire. Thanks!

#Comics  

Sep 3

anatomicalart:

fucktonofanatomyreferencesreborn:

A wicked fuck-ton of human back references.

[From various sources]

[x] [x] [x] [x] [x] [x] [x] [x] [x] [x]

Sep 3

leseanthomas:

Many of these rates (before taxes, might I add) haven’t changed in 20 years. $100-$250 in 1994 aint the same as in 2014. This is why Comic Book Conventions for many comic illustrators, in many cases, are the lifeblood of their comic making (commissions, direct fan interaction books sales). 

Support your local mainstream or indie comic artist!!!!

Source: http://www.ehow.com/info_8068093_much-artist-make-per-project.html

Sep 2
deannambrigman:

A gift for @snowqueenly based on characters in her Goddess Girls serieshttp://snowqueenly.tumblr.com/tagged/goddess-girls


Reblogging for the evening

deannambrigman:

A gift for @snowqueenly based on characters in her Goddess Girls series
http://snowqueenly.tumblr.com/tagged/goddess-girls

Reblogging for the evening
Sep 2
A gift for @snowqueenly based on characters in her Goddess Girls series
http://snowqueenly.tumblr.com/tagged/goddess-girls

A gift for @snowqueenly based on characters in her Goddess Girls series
http://snowqueenly.tumblr.com/tagged/goddess-girls

Sep 1

guiltyhipster:

Friendly reminder that you’re allowed to like a thing without knowing every single fact about the thing

You’re allowed to like a movie without having to know every crew member’s name

You’re allowed to like a book without having to memorize every page

You’re allowed to like a video game without having to know all the Easter eggs and cheat codes

You’re allowed to like things and not be an expert on things

Liking things isn’t supposed to be stressful

Sep 1
lesstitsnass:


Carlo Pagulayan did these to illustrate what the poses would look like on a 3D model. You can find his original post here.
If you can’t access the link, Mr. Pagulayan comments:

Seeing the two covers I didn’t see anything wrong with the poses. Granted Land’s depiction of Silk’s anatomy is a bit fragile for my taste, but the pose still works.
SInce I don’t have a female model on call, I had to whip out Daz3d again to illustrate how the poses are perfectly plausible.
Being too technical makes some works stiff and generic, and to me the cover artist’s executions add a bit of grace compared to the other’s suggested corrections, which tends to be a bit more masculine.
A good artist can think in 3 dimensions and figure out how a figure would work. While also thinking of the field of view, or whatever lens effect (Fisheye, extrem perspective, etc). But then not all artist think the same or have the same imagination, and what you think is right, isn’t always the case for everyone, especially when you have different art styles.
That said, I’m sticking with the covers which to me are definitely better
Edit/Add: Also who’s to know what are the anatomical limitations of someone imbued with spider powers?

And on a personal note, you and your followers should probably look more at Milo Manara’s body of work before making all sorts of assumptions based on one not so great cover. Spider-Woman is NOT SQUATTING like you assumed. She is in the middle of climbing up a building with one leg still dangling off.
And your ‘correction’ of Greg Land’s cover looks like they’re in a jazz recital, not superheroes. 

Where do I start? 
First of all, I have to say thank you to Mr. Pagulayan for building a critique of my critique based on the critique itself. I can appreciate that. You are of course entitled to your opinion, and hope you will continue to let me be entitled to mine. 
You say you have no problem with the covers and that’s fine, but I do have a problem with them and that’s fine too. You’ve built 3D models to illustrate your points, and that takes a bit of extra dedication that I respect. Nicely done. I’d like to bring your attention to the differences between your 3D models and the actual cover art. 
When I redlined Greg Land’s cover, it was mostly because it was combined with Manara’s cover, which I found was a bigger issue. Land’s art is often traced, and what your 3D model shows me is that he possibly went from tracing photos to tracing 3D models. Hey, it’s fine to use reference to do your art! Manga Studio is built to have this exact functionality: importing 3D models and positioning them as you need in order to create your comic book art. That’s a really helpful tool, but sometimes, for some people, it becomes too much of a crutch in art. It stiffens everything up, plus there’s the fact that 3D models can be twisted in such a way that it goes beyond what is actually possible for a human body. 
As for Manara’s cover, where did I say anything against the man, or his body of work, at any point in my critique? I talked about this piece, this pose being problematic because of its overt sexuality where no sexual context was involved. I’ve explained this within my post. It saddens me how people jumped to conclusions about how I was insulting Manara’s body of work or his anatomy when all I commented on was the posing. 
Anyway, on to pictures. 


Oh, and for the record, dear submitter, they look like they’re in a jazz recital in the original cover, as well. I didn’t change the pose much at all. As for your comment of my drawings being more masculine, maybe it’s because you’re so used to seeing women drawn all about boobs and butts that anything out of that mold means femininity is lost. 
This said, I think it bears repeating: 


As comicartcorrections once posted: 

FYI, Comic Artists and Fanboys and Defenders of the Bad Anatomy!  Above is a beautiful example of sexuality on display versus a woman that is doing something awesome.On the top: Sexy.On the bottom: Woman At Work, Being Awesome.Nothing wrong with the top.  But don’t be drawing the top when your character is busy being the bottom one, okay?  Thank you.


I wouldn’t say the originals are better. They may have started out as graceful poses but they both suffer from some terrible flaws. The top one to me shows a lack of understanding about the underlying anatomy. I am sure it is a faithful trace of the original source material, but a good artist should know that tweaking anatomy, exaggerating and adding extra lines are necessary to help add clarity. This was poorly executed in Land’s depiction. Her side, hips and thigh, all blend into one odd mass and don’t read as a leg, a line indicating her waist and another indicating the bend between her thigh and hip would have helped this pose a lot. The inks for the darks seem random and do not help to define her abdominal anatomy and only serve to flatten out her leg. In addition he thinned out her thighs, getting rid of her abductor longus muscles (inner thigh) and making them look like weird funnels. It is also hard to ignore the one drooping boob that doesn’t look connected to her chest. As well as the neck anatomy which makes it look like she is painfully gritting her teeth as her neck tendons are stressed. The 3D model is in a similar pose but it should be pretty obvious seeing them side by side how the original cover needs work.
The second cover also suffers from questionable anatomy but also poor composition. Firstly, her head does not seem attached to her neck because it is up too high, Secondly, because of how the hair is rendered it appears as if she is missing her left shoulder. Again, the inner thigh muscle has been de-emphasized making her left leg look like a hot dog and not properly attached to her hips. I assumed she was coming over the side of a building, but the perspective of the building she is on and the ones in the background are at odds with each other. Because her butt is the first thing your eye hits when entering this page it becomes the focus, especially since it is also red. I feel my eye following her thigh and going off the page, when I should probably be focusing on her face. When I do look at her face it is sort of bland and uninteresting, so my eye is drawn to her spine which is more fully rendered and has interesting lighting. But it has a sort of arrow shape (as does her torso) which leads me back to her butt. I can’t really see much grace in this pose. To me it looks disjointed and unattractive. The 3D model anatomy does help the pose look better but it isn’t the best version of this pose.To me the 3/4 view is more interesting, as it has a better flow and it makes me want to know what she is looking at. I did a redraw of this pose, with what I thought the artist was going for: http://deannambrigman.tumblr.com/post/95242645345 but it can certainly be pushed further to make it more dynamic and more like a “spider-man” pose.
Plausible poses aren’t enough when it comes to creating covers, the anatomy, rendering, and the composition are important as well. These two covers have errors with all three which in my opinion makes them less than successful.

lesstitsnass:


Carlo Pagulayan did these to illustrate what the poses would look like on a 3D model. You can find his original post here.

If you can’t access the link, Mr. Pagulayan comments:

Seeing the two covers I didn’t see anything wrong with the poses. Granted Land’s depiction of Silk’s anatomy is a bit fragile for my taste, but the pose still works.

SInce I don’t have a female model on call, I had to whip out Daz3d again to illustrate how the poses are perfectly plausible.

Being too technical makes some works stiff and generic, and to me the cover artist’s executions add a bit of grace compared to the other’s suggested corrections, which tends to be a bit more masculine.

A good artist can think in 3 dimensions and figure out how a figure would work. While also thinking of the field of view, or whatever lens effect (Fisheye, extrem perspective, etc). But then not all artist think the same or have the same imagination, and what you think is right, isn’t always the case for everyone, especially when you have different art styles.

That said, I’m sticking with the covers which to me are definitely better

Edit/Add: Also who’s to know what are the anatomical limitations of someone imbued with spider powers?

And on a personal note, you and your followers should probably look more at Milo Manara’s body of work before making all sorts of assumptions based on one not so great cover. Spider-Woman is NOT SQUATTING like you assumed. She is in the middle of climbing up a building with one leg still dangling off.

And your ‘correction’ of Greg Land’s cover looks like they’re in a jazz recital, not superheroes. 

Where do I start? 

First of all, I have to say thank you to Mr. Pagulayan for building a critique of my critique based on the critique itself. I can appreciate that. You are of course entitled to your opinion, and hope you will continue to let me be entitled to mine. 

You say you have no problem with the covers and that’s fine, but I do have a problem with them and that’s fine too. You’ve built 3D models to illustrate your points, and that takes a bit of extra dedication that I respect. Nicely done. I’d like to bring your attention to the differences between your 3D models and the actual cover art. 

When I redlined Greg Land’s cover, it was mostly because it was combined with Manara’s cover, which I found was a bigger issue. Land’s art is often traced, and what your 3D model shows me is that he possibly went from tracing photos to tracing 3D models. Hey, it’s fine to use reference to do your art! Manga Studio is built to have this exact functionality: importing 3D models and positioning them as you need in order to create your comic book art. That’s a really helpful tool, but sometimes, for some people, it becomes too much of a crutch in art. It stiffens everything up, plus there’s the fact that 3D models can be twisted in such a way that it goes beyond what is actually possible for a human body. 

As for Manara’s cover, where did I say anything against the man, or his body of work, at any point in my critique? I talked about this piece, this pose being problematic because of its overt sexuality where no sexual context was involved. I’ve explained this within my post. It saddens me how people jumped to conclusions about how I was insulting Manara’s body of work or his anatomy when all I commented on was the posing. 

Anyway, on to pictures. 

Oh, and for the record, dear submitter, they look like they’re in a jazz recital in the original cover, as well. I didn’t change the pose much at all. As for your comment of my drawings being more masculine, maybe it’s because you’re so used to seeing women drawn all about boobs and butts that anything out of that mold means femininity is lost. 

This said, I think it bears repeating: 

As comicartcorrections once posted

FYI, Comic Artists and Fanboys and Defenders of the Bad Anatomy!  Above is a beautiful example of sexuality on display versus a woman that is doing something awesome.

On the top: Sexy.
On the bottom: Woman At Work, Being Awesome.

Nothing wrong with the top.  But don’t be drawing the top when your character is busy being the bottom one, okay?  Thank you.

I wouldn’t say the originals are better. They may have started out as graceful poses but they both suffer from some terrible flaws. The top one to me shows a lack of understanding about the underlying anatomy. I am sure it is a faithful trace of the original source material, but a good artist should know that tweaking anatomy, exaggerating and adding extra lines are necessary to help add clarity. This was poorly executed in Land’s depiction. Her side, hips and thigh, all blend into one odd mass and don’t read as a leg, a line indicating her waist and another indicating the bend between her thigh and hip would have helped this pose a lot. The inks for the darks seem random and do not help to define her abdominal anatomy and only serve to flatten out her leg. In addition he thinned out her thighs, getting rid of her abductor longus muscles (inner thigh) and making them look like weird funnels. It is also hard to ignore the one drooping boob that doesn’t look connected to her chest. As well as the neck anatomy which makes it look like she is painfully gritting her teeth as her neck tendons are stressed. The 3D model is in a similar pose but it should be pretty obvious seeing them side by side how the original cover needs work.

The second cover also suffers from questionable anatomy but also poor composition. Firstly, her head does not seem attached to her neck because it is up too high, Secondly, because of how the hair is rendered it appears as if she is missing her left shoulder. Again, the inner thigh muscle has been de-emphasized making her left leg look like a hot dog and not properly attached to her hips. I assumed she was coming over the side of a building, but the perspective of the building she is on and the ones in the background are at odds with each other. Because her butt is the first thing your eye hits when entering this page it becomes the focus, especially since it is also red. I feel my eye following her thigh and going off the page, when I should probably be focusing on her face. When I do look at her face it is sort of bland and uninteresting, so my eye is drawn to her spine which is more fully rendered and has interesting lighting. But it has a sort of arrow shape (as does her torso) which leads me back to her butt. I can’t really see much grace in this pose. To me it looks disjointed and unattractive. The 3D model anatomy does help the pose look better but it isn’t the best version of this pose.To me the 3/4 view is more interesting, as it has a better flow and it makes me want to know what she is looking at. I did a redraw of this pose, with what I thought the artist was going for: http://deannambrigman.tumblr.com/post/95242645345 but it can certainly be pushed further to make it more dynamic and more like a “spider-man” pose.

Plausible poses aren’t enough when it comes to creating covers, the anatomy, rendering, and the composition are important as well. These two covers have errors with all three which in my opinion makes them less than successful.

animationfx:

Source

starting with top left: 

  • Shoulder
  • Elbow
  • Wrist and Hand
  • Knee
  • Ankle and Foot

disneyconceptsandstuff:

James Lopez, a veteran Disney animator (The Lion King, Pocahontas, Paperman), is currently trying to raise money for his traditionally animated project Hullabaloo. Hullabaloo is a steampunk short film which Lopez is hoping will help save the cause of 2D animation, and possibly lead to a TV series or film. So, if you’re interested in badass steampunk ladies or traditional animation, may I recommend you give a dollar or two. Hullabaloo's IndieGogo page is over here, visit to donate and learn more! And I’ll conclude with the plot: 

Hullabaloo is the story of Veronica Daring, a brilliant young scientist who returns home from an elite finishing school to find her father—the eccentric inventor Jonathan Daring—missing without a trace! The only clue left behind points Veronica toward Daring Adventures, an abandoned amusement park used by her father to test his fantastical steam-powered inventions. There she discovers a strange girl named Jules, a fellow inventor who agrees to help Veronica in locating her missing father and discovering the secrets of his work.

Together, Veronica and Jules learn that Jonathan Daring has been kidnapped by a mysterious group of influential persons, who seek to use his latest invention for nefarious purposes. These villains are wealthy and influential and neither Veronica nor Jules can stop them openly. But determined to save her father and holding true to the family creed that technology should be used for the good of all, not the greed of some, Veronica assumes the secret identity of “Hullabaloo”, a goggled crusader who uses wits and science to combat evil and oppose the nefarious conspiracy that has taken her father.

Charcoal on paper.

Charcoal on paper.